I have a methodical and pragmatic approach to my work.
I'm at my best when involved in building a product from the first drafts on a whiteboard to coding the last polishes of the UI, taking a holistic design approach and constantly adjusting the parameters of my role according to the needs of the project.
Check out some examples of my work below or get in touch to request a full portfolio.
Request a PortfolioPrincipal Design Engineer @ Netlock (2026 —)
Netlock is a Hungarian certificate authority and one of the EU's
qualified trust service providers. Their platform lets you verify
your identity once, have a qualified certificate issued, and then use
it to sign documents, approve contracts and seal media files — with
signatures that carry the same legal weight as handwritten ones
across the EU.
I own design at Netlock end-to-end: the design language built from
the brand, one shared component library mirrored in Sketch, and the
marketing site. I also ship product directly, from plans and billing
to the organization admin console and certificate management, with a
fleet of AI agents handling much of the execution under my direction
and review.
Product Designer @ Shapr3D (2025 — 2026)
Shapr3D is a professional multiplatform CAD app used by engineers and
industrial designers on iPad, Mac, Windows and the web. As a Product
Designer I built UI prototypes across all four platforms and
developed UI components directly in code, in SwiftUI and React.
I contributed to features including in-app sharing and the view-only
CAD workspace, helped establish ongoing usability testing and
scenario-based design practices, and facilitated cross-functional
workshops with Marketing, UX Research and Product to map the user
scenarios that fed further design work.
Lead Product Designer @ Sparetech (2022 — 2025)
Sparetech is a SaaS-Tool in the MRO (Maintenance, Repair and Operations) space. I've joined their design team as Senior Product Designer in 2022 and became Lead as the design team grew. As Lead, I led the creation of a full-stack design system in Storybook, aligning Design and Engineering with live components and shared standards. I set a clear design vision, mentored junior teammates into promotions, and helped define team values and workflows. Individually, I partnered with devs and PMs across 10+ projects—shaping, prototyping, coding, and testing—while establishing practices for early and continuous usability testing.
Design Vision Case Study Sparetech
UI Developer @ improveme.io (2023 — 2026)
A passion project with two friends; improveme.io was a webapp to do ad-hoc, project-based peer feedback. We developed a working prototype and tested it at a management course at the University of Amsterdam. It was a great opportunity to improve UI development skills and get first-hand experience bootstrapping an entire app with 300+ users within a few weeks.
improveme.io
Design Lead @ GotPhoto (2019 — 2021)
GotPhoto is a software solution for photographers that helps them
streamline their workflow and grow their business. It offers online
galleries, automated image processing, order management, and marketing
tools.
After a short engagement as a freelance consultant, I was invited to become
the Design Lead of the company. I set up and managed a small design team
including defining its responsibilities, and oversaw its day-to-day operations.
During my tenure, I provided product design and strategy input to the C-Level
and initiated a tech stack change to increase iteration speed and redefine
the UI tech stack. In just four months, I developed a new shop client and
defined a new UI design language.
Subsequently, I overhauled the product's information architecture documentation,
defined a new product direction and UI design language, and assembled a
feature team to overhaul the product's administration UI with a new UX
paradigm that measurably increased user satisfaction. I also set up a basic
design system using Storybook / Chromatic including an automated design
approval process.
Atlantis KY1 (2019)
Atlantis KY1 was a productivity software for machine workers and
process engineers, created by Hackerbay, built on their Atlantis
platform. I was the principal designer on the project. I facilitated
several workshops with the CEO, the CTO and project management,
helping to transform the vision of the product into an actual working
MVP in less than three months.
Besides the theoretical and UX/UI work, I've been involved with creating
branding assets, presentations, as well as writing code for the UI.
Modulor (2018)
Modulor is a large arts supply retailer in Berlin, with a unique
standing among artists and architects across the city. As a freelance
UX consultant for their online division, I have helped optimize their
current online retail offerings in several ways. Among many smaller
upgrades, several iterations on the UX/UI of their online furniture
configurator including a mobile-friendly version and improving the
product detail view esp. on mobile devices were the most impactful. I
also had an impact on the product design process itself: I advocated
for the introduction of a living styleguide enabling the in-house
graphic desiger to directly tweak the look and feel of UI elements in
the store, moving the development process toward a more agile one.
These improvements were made possible by workshops with employees from
all departments of the company; mapping out customer journeys as well as
vigorous user- and A/B testing, extensive discussions with employees about
and advocacy for a leaner product design process were all necessary in
order to generate buy-in across the board.
Small Improvements (2015-2016)
Small Improvements is a performance management tool, offered as a SaaS
solution to mid-sized companies. During my involvement with the
company, I have worked as a UX Designer and a UI Developer. As part of
one of three development teams, I was responsible for the UX rework of
several key features like "Cycle Creation", and the flagship feature
"360 Feedback".
I was also involved with transitioning the app from an old-school static
layout to a responsive one and had the opportunity to work with angularJS
and React. After joining as a strong advocate of user-centered design principles,
user tests became a regular occurrence, despite the company having done
only one of them in its 4-year existence altogether before I had joined.